While in party, player and party Pals take 15% less Water damage, and are immune to Soak. (Does not stack)
| Lv. | Effect |
|---|---|
| 1 | Water Resistance+15% (Pal & Player) |
| 2 | Water Resistance+17% (Pal & Player) |
| 3 | Water Resistance+20% (Pal & Player) |
| 4 | Water Resistance+24% (Pal & Player) |
| 5 | Water Resistance+30% (Pal & Player) |
Grants immunity to Soak.
| 1 | 10 | 10.00 | |
| 1 | 5 | 5.00 | |
| 1 | 2 | 100.00 | |
| 1 | 3 | 50.00 | |
| 1 | 1 | 2.00 | |
| 1 | 2 | 2.50 | |
| 1 | 3 | 3.33 | |
| 1 | 2 | 100.00 | |
| 1 | 3 | 50.00 |
Quickly discharges electricity, shocking those around it.
Digs up a boulder and hurls it at an enemy.
Causes the ground to shake before hurling a massive stone mass at its surroundings.
A high-speed lightning ball that flies in a straight line. Simultaneously fires slow lightning balls that track the enemy.
Generates a sharp rock spear under an enemy.
Creates multiple sand tornadoes. The tornadoes continuously spin in circles.
Snock's exclusive skill. Withdraws into its shell to reduce damage taken while building electric charge. Once fully charged, it discharges, damaging nearby enemies. After discharging, the Attack of this Pal's Electric skills is increased for a limited time.
Shakes the ground and lifts a massive boulder into the air.









