
Can be ridden. While at a base, its mysterious spores slow the rate at which the SAN value of allies at the base decreases.
| Lv. | |
|---|---|
| 1 | Sanity_Decrease -10% (ToBaseCampPal) |
| 2 | Sanity_Decrease -11% (ToBaseCampPal) |
| 3 | Sanity_Decrease -13% (ToBaseCampPal) |
| 4 | Sanity_Decrease -14% (ToBaseCampPal) |
| 5 | Sanity_Decrease -15% (ToBaseCampPal) |
| 1 | 2 | 100.00 | |
| 4 | 8 | 100.00 |
Hurls poison sludge at an enemy.
Quickly discharges dark energy, damaging those around it.
Generates two tornadoes on either side before launching them at an enemy.
Launches a deadly seed. If it hits an enemy, the seed explodes.
Creates a giant ball of darkness and hurls it at an enemy.
Sprouts sharp roots in and around the enemy's location.
Charges dark energy before blasting enemies with a powerful beam.





