
Can be ridden. This Pal's Attack and Movement Speed increases by 2% for each other Neutral Pal in your party. When in party, recovers Health of the player and Party Pals by 0.15% per second. (Does not stack)
| Lv. | Effect |
|---|---|
| 1 | Regene H P Rate+0.15% (Pal & Player) Ranged Attack+2% (Pal) Movement Speed+2% (Pal) |
| 2 | Regene H P Rate+0.225% (Pal & Player) Ranged Attack+3% (Pal) Movement Speed+3% (Pal) |
| 3 | Regene H P Rate+0.3% (Pal & Player) Ranged Attack+4% (Pal) Movement Speed+4% (Pal) |
| 4 | Regene H P Rate+0.45% (Pal & Player) Ranged Attack+5% (Pal) Movement Speed+5% (Pal) |
| 5 | Regene H P Rate+0.75% (Pal & Player) Ranged Attack+6% (Pal) Movement Speed+6% (Pal) |
| 30 | 50 | 100.00 | |
| 10 | 20 | 100.00 | |
| 1 | 1 | 25.00 | |
| 2 | 3 | 50.00 | |
| 4 | 8 | 100.00 | |
| 2 | 3 | 100.00 | |
| 2 | 2 | 100.00 | |
| 2 | 3 | 100.00 | |
| 10 | 20 | 100.00 |
Charges energy into a focused blast.
Charges a massive amount of energy before firing a large destructive ball.
Sends out sharp blades of air in a fan shape.
Drops a meteorite straight down, generating a shock wave around the impact area.
Creates a wide explosion of light at the enemy's location and around it.
Charges destructive energy before firing a high-powered beam forward across a wide area.
Celesdir's exclusive skill. After igniting a burst of holy light across a vast area ahead, it strides forward, radiating holy light around itself.
Unleashes a sphere of light that slowly tracks down an enemy. As it nears its target, it splits into countless light bullets that strike all at once.
Celesdir Saddle









