
While in party, recovers Health of the player and Party Pals by 0.1% per second outside of combat. (Does not stack) Sometimes drops Flame Organ when assigned to Ranch.
| Lv. | Effect |
|---|---|
| 1 | Regene H P Rate+0.1% (Pal & Player) |
| 2 | Regene H P Rate+0.15% (Pal & Player) |
| 3 | Regene H P Rate+0.2% (Pal & Player) |
| 4 | Regene H P Rate+0.3% (Pal & Player) |
| 5 | Regene H P Rate+0.5% (Pal & Player) |
| Lv. | Production |
|---|---|
| 1 | Flame Organ x1 |
| 2 | Flame Organ x1-2 |
| 3 | Flame Organ x1-3 |
| 4 | Flame Organ x1-4 |
| 5 | Flame Organ x1-5 |
| 6 | Flame Organ x1-6 |
| 7 | Flame Organ x1-7 |
| 8 | Flame Organ x1-8 |
| 9 | Flame Organ x2-9 |
| 10 | Flame Organ x3-10 |
| 2 | 3 | 100.00 | |
| 1 | 1 | 100.00 |
Hurls a ball of fire straight at an enemy.
Shoots fireballs towards an enemy. The fireballs explode after a short distance, generating smaller fireballs that spread forward.
Fires three flaming arrows in succession that home in on an enemy.
Fires three balls of malice that relentlessly pursue an enemy.
Generates two flaming tornadoes on either side before launching them at an enemy.
Infuses the surrounding ground with energy, causing it to explode after a set amount of time.
Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.
Shakes the ground and lifts a massive boulder into the air.





