While in party, reduces the weight of ingredient and food by 30%. When paired with another Ice Pal, their Rot Speed also reduces by -30%. (Does not stack)
| Lv. | Effect |
|---|---|
| 1 |
Item Weight Reduction
+30%
(Player)
Item Spoilage Rate
-30%
(Player)
|
| 2 |
Item Weight Reduction
+35%
(Player)
Item Spoilage Rate
-42%
(Player)
|
| 3 |
Item Weight Reduction
+40%
(Player)
Item Spoilage Rate
-54%
(Player)
|
| 4 |
Item Weight Reduction
+50%
(Player)
Item Spoilage Rate
-66%
(Player)
|
| 5 |
Item Weight Reduction
+60%
(Player)
Item Spoilage Rate
-80%
(Player)
|
|
3
(+2)
|
|
|
1
(+2)
|
|
|
2
(+2)
|
| 1 | 2 | 100.00 | |
| 1 | 2 | 100.00 | |
| 1 | 1 | 100.00 |
| 2 | 3 | 100 | |
| 1 | 2 | 100 | |
| 0 | 0 | 100 | |
| 1 | 1 | 100 | |
| 2 | 3 | 100 |
| Location | Spot | Chance | Level |
|---|---|---|---|
| Snowy Mountain Waters (Zone D) | Rare Whopper Lunker | 33.44% | 25–30 |
| Snow Dungeons | Rare Whopper Lunker | 33.44% | 25–30 |
| Snowy Mountain Waters (Zone D) | Common Whopper Lunker | 33.34% | 25–30 |
| Feybreak Rivers (Blue Waters) | Common Whopper Lunker | 33.34% | 52–56 |
| Snow Dungeons | Common Whopper Lunker | 33.34% | 25–30 |
| Feybreak Rivers (Blue Waters) | Rare Whopper Lunker | 32.55% | 52–56 |
| Feybreak Coast (Blue Waters) | Common Whopper Lunker | 25.01% | 52–56 |
| Frozen Isle B | Common Whopper Lunker | 25.01% | 50–60 |
| Feybreak Dungeons | Common Whopper Lunker | 25.01% | 50–54 |
| Frozen Isle B | Rare Whopper Lunker | 25% | 50–60 |
| Feybreak Dungeons | Rare Whopper Lunker | 24.91% | 50–54 |
| Feybreak Coast (Blue Waters) | Rare Whopper Lunker | 24.05% | 52–56 |
Fish ponds
Medium Fish Silhouette — 6.67%, Lv 16–26
Hurls a ball of water straight at an enemy.
Creates a crescent blade of ice and hurls it forward.
Enshrouds an enemy in a frigid blast of air, dealing continuous damage.
Munchill's exclusive skill. Coughs up three cold grenades kept undigested inside its body and lobs them at enemies. May occasionally spit out something more dangerous...?
Creates a wall of ice that rises from the ground. The ice wall remains standing for a while, and breaks after taking enough damage.
Fires a high-pressure stream of water forward. After a short delay, the stream branches off to the left and right.
Creates numerous lumps of ice that are consecutively dropped on a foe's head.
Erupts massive pillars of water beneath and around the enemy.