All Passive Skills

What Pacifist Does

Pacifist is the biggest attack penalty in the game: Attack -20%, always active, with no upside. It's the exact mirror of Ferocious (+20%), and the milder version is Coward (-10%).

Its only saving grace is that attack is irrelevant on dedicated base workers, ranch Pals, and pure transport mounts — there it's harmless dead weight rather than a disaster. There's no build that wants it: even if you're after a Pal that won't kill your catch targets, Mercy Hit does that job properly instead of just hitting softer.

How to Get Rid of It

Overwrite it at the Pal Surgery Table : select the slot holding Pacifist and apply any unlocked passive — the 10,000-gold default Brave alone is a 30-point attack swing. Pacifist isn't on the surgery menu, so once overwritten it's gone for good; the implants guide lists every replacement option.

When breeding, cull Pacifist carriers early so it doesn't keep resurfacing in offspring — or breed through it and clean up the final Pal with one surgery.

No pals have this passive skill by default.