Can be ridden. While in party, increases damage dealt by Player and Pals' Ice attacks when hitting the enemy's elemental weakness by 25%. (Does not stack)
| Lv. | Effect |
|---|---|
| 1 |
Ice Weakness Damage
+25%
(Pal & Player)
|
| 2 |
Ice Weakness Damage
+27%
(Pal & Player)
|
| 3 |
Ice Weakness Damage
+30%
(Pal & Player)
|
| 4 |
Ice Weakness Damage
+34%
(Pal & Player)
|
| 5 |
Ice Weakness Damage
+40%
(Pal & Player)
|
| 6 | 8 | 100 | |
| 5 | 6 | 100 | |
| 3 | 4 | 100 | |
| 2 | 3 | 100 |
Summons a sharp ice lance under an enemy.
Enshrouds an enemy in a frigid blast of air, dealing continuous damage.
Generates pillars of ice that move in a straight line in three directions.
Causes the ground to shake before hurling a massive stone mass at its surroundings.
Creates a giant lump of ice and hurls it at an enemy. It deals damage to those in the surrounding area upon impact.
Shakes the ground and lifts a massive boulder into the air.
Moldron Cryst's exclusive skill. Spits a chunk of ice from its mouth. The impact creates frost pools that freeze and damage enemies on contact.
Moldron Cryst's exclusive skill. Fires a freezing beam from the mouth that coats the ground in ice. Frozen ground forms frost pools that freeze and damage enemies on contact.
Moldron Cryst Saddle