
Can be ridden. While in party, increases the durability of all weapons and armor by 80%. (Does not stack)
| Lv. | Effect |
|---|---|
| 1 | Equipment Durability Rate+80% (Player) |
| 2 | Equipment Durability Rate+84% (Player) |
| 3 | Equipment Durability Rate+88% (Player) |
| 4 | Equipment Durability Rate+92% (Player) |
| 5 | Equipment Durability Rate+100% (Player) |
| 1 | 10 | 10.00 | |
| 1 | 5 | 5.00 | |
| 1 | 2 | 100.00 | |
| 1 | 1 | 2.00 | |
| 1 | 2 | 2.50 | |
| 1 | 3 | 3.33 | |
| 1 | 1 | 100.00 | |
| 1 | 3 | 50.00 | |
| 1 | 3 | 50.00 |
Charges energy into a focused blast.
Charges a massive amount of energy before firing a large destructive ball.
Sends out sharp blades of air in a fan shape.
Generates pillars of ice that move in a straight line in three directions.
Charges destructive energy before firing a high-powered beam forward across a wide area.
Creates numerous lumps of ice that are consecutively dropped on a foe's head.
Creates a wide explosion of light at the enemy's location and around it.
Tetroise Primo's exclusive skill. Leaps into the air and crushes enemies with its massive weight. Upon landing, light spreads outward, forming pillars of light that burst forth and strike nearby enemies.
Tetroise Primo Saddle








